Hill Fort
505971021Analyzed3v3 RM
·
20d ago on Sep 11, 2026·
74m 19s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 56,014 analysed team-game players on Hill Fort.
kuberos
D
Feudal Age
15:43
vs 10:56
btm 1%
Castle Age
27:00
vs 18:30
btm 4%
Imperial Age
43:53
vs 36:06
btm 9%
eAPM
11
vs 28
btm 6%
First military
25:39
vs 18:29
btm 14%
▼
Slow Feudal Age at 15:43 — slower than 99% of analysed players on Hill Fort
▼
Slow Castle Age at 27:00 — slower than 96% of analysed players on Hill Fort
▼
Slow Imperial Age at 43:53 — slower than 91% of analysed players on Hill Fort
▼
Low eAPM (11) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 25:39 (Spearman) — later than 86% of analysed players on Hill Fort
▼
Town centers idle 4:08 of the first 27:00 — keep villagers queued
Slimakon
D
Feudal Age
11:59
vs 10:56
btm 19%
Castle Age
21:00
vs 18:30
btm 28%
Imperial Age
49:10
vs 36:06
btm 2%
eAPM
19
vs 28
btm 25%
First military
30:59
vs 18:29
btm 4%
▼
Slow Feudal Age at 11:59 — slower than 81% of analysed players on Hill Fort
▼
Slow Imperial Age at 49:10 — slower than 98% of analysed players on Hill Fort
▼
Low eAPM (19) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 30:59 (Archer) — later than 96% of analysed players on Hill Fort
esiokamikadze
B
Feudal Age
10:58
vs 10:56
btm 48%
Castle Age
18:46
vs 18:30
btm 47%
Imperial Age
32:18
vs 36:06
top 18%
eAPM
18
vs 28
btm 22%
First military
27:54
vs 18:29
btm 9%
▲
Fast Imperial Age at 32:18 — faster than 82% of analysed players on Hill Fort
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom after the Feudal click (13:07) — usually safest before it
▼
First military only at 27:54 (Janissary) — later than 91% of analysed players on Hill Fort
▲
Town centers almost never idle — 23s across the first 18:46
Cramgee
D
Feudal Age
11:29
vs 10:56
btm 30%
Castle Age
24:33
vs 18:30
btm 9%
Imperial Age
39:23
vs 36:06
btm 26%
eAPM
13
vs 28
btm 9%
First military
18:28
vs 18:29
top 50%
▼
Slow Castle Age at 24:33 — slower than 91% of analysed players on Hill Fort
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom after the Feudal click (23:33) — usually safest before it
▼
Town centers idle 5:33 of the first 24:33 — keep villagers queued
tobinho_125
B
Feudal Age
12:24
vs 10:56
btm 13%
Castle Age
18:55
vs 18:30
btm 46%
Imperial Age
33:01
vs 36:06
top 23%
eAPM
33
vs 28
top 36%
First military
28:10
vs 18:29
btm 8%
▼
Slow Feudal Age at 12:24 — slower than 87% of analysed players on Hill Fort
▲
Fast Imperial Age at 33:01 — faster than 77% of analysed players on Hill Fort
▼
Loom after the Feudal click (10:20) — usually safest before it
▼
First military only at 28:10 (Monk) — later than 92% of analysed players on Hill Fort
▲
Town centers almost never idle — 24s across the first 18:55
Yo Pe
A
Feudal Age
9:35
vs 10:56
top 11%
Castle Age
19:46
vs 18:30
btm 38%
Imperial Age
36:02
vs 36:06
top 49%
eAPM
44
vs 28
top 16%
First military
33:11
vs 18:29
btm 2%
▲
Fast Feudal Age at 9:35 — faster than 89% of analysed players on Hill Fort
▲
High eAPM (44) — top quarter of analysed players
▼
First military only at 33:11 (Monk) — later than 98% of analysed players on Hill Fort
▲
Town centers almost never idle — 3s across the first 19:46