AoeStats
← tobinho_125

Nomad

504069514Analyzed
4v4 RM · 28d ago on Sep 3, 2026· 55m 47s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Jurchens · Germany
883
+13
🇨🇱 Wu · Chile
822
+16
🇬🇧 Persians · United Kingdom
794
+17
🇨🇱 Burmese · Chile
767
+19
🇭🇺 Persians · Hungary
850
-18
🇨🇳 Lithuanians · China
817
-16
🇰🇼 Turks · Kuwait
807
-16
🇰🇼 Khmer · Kuwait
795
-15
Player eAPM Actions Feudal Castle Imperial Opening
35 1,978 16:02 23:37 35:14 ⛏ Fish Boom into Galleys
30 1,669 17:23 24:11 44:13 ⚔ Fish Boom into Scouts
25 1,389 16:44 23:53 48:17 ⛏ Fast Castle
24 1,345 15:27 19:23 40:30 ⛏ Fast Castle
23 1,266 17:46 24:08 42:26 ⚔ Fish Boom into Scouts
13 699 14:10 24:28 39:39 ⛏ Fast Castle
13 751 24:33 33:17 44:37 ⚔ Scout Rush
11 624 23:30 29:07 37:10 ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
20,150 29,875 13,740 5,200 68,965 81,995
24,095 14,302 9,810 5,640 53,847 60,870
22,615 15,605 11,880 3,050 53,150 60,335
18,280 17,310 8,015 2,075 45,680 49,399
20,775 7,710 12,505 2,250 43,240 48,160
16,280 11,720 7,980 3,700 39,680 42,258
13,310 13,860 5,845 2,280 35,295 35,841
16,825 11,905 3,490 2,400 34,620 41,758
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.