AoeStats
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Arena

504519524Analyzed
4v4 RM · 28d ago on Sep 5, 2026· 52m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Spanish · Argentina
1630
+12
🇨🇳 Jurchens · China
1546
+15
🇨🇴 Hindustanis · Colombia
1534
+16
🇭🇰 Maya · Hong Kong SAR China
1478
+18
🇩🇪 Spanish · Germany
1738
-23
🇩🇪 Cumans · Germany
1580
-17
🇩🇪 Celts · Germany
1469
-13
🇩🇪 Britons · Germany
1334
-8
Player eAPM Actions Feudal Castle Imperial Opening
51 2,683 11:04 15:19 38:03 ⛏ Fast Castle
45 2,356 10:32 15:07 35:59 ⛏ Fast Castle
45 2,371 10:12 13:46 36:58 ⛏ Fast Castle
42 2,192 10:43 14:44 44:00 ⛏ Fast Castle
40 2,073 10:13 13:52 28:06 ⛏ Fast Castle
28 1,452 9:06 21:12 44:13 ⛏ Fast Castle
19 1,022 10:20 15:03 — ⛏ Fast Castle
15 799 8:49 19:57 — ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
51,370 18,635 23,050 1,700 94,755 110,617
27,910 37,936 16,135 2,325 84,306 88,342
36,165 12,048 18,940 3,140 70,293 73,125
20,615 23,230 15,375 5,425 64,645 68,062
23,635 17,380 7,365 1,805 50,185 51,921
16,890 10,185 5,770 1,900 34,745 36,847
7,875 7,613 530 950 16,968 20,137
3,600 1,745 250 530 6,125 7,071
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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