AoeStats
← ☆寒星霞芒☆

Arena

507993430Analyzed
4v4 RM · 13d ago on Sep 20, 2026· 40m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Italians · China
1310
+16
🇨🇳 Muisca · China
1305
+16
🇨🇳 Jurchens · China
1263
+18
🇹🇼 Goths · Taiwan
1358
-18
🇹🇼 Shu · Taiwan
1352
-18
🇹🇼 Turks · Taiwan
1352
-18
🇹🇼 Bulgarians · Taiwan
1188
-11
Player eAPM Actions Feudal Castle Imperial Opening
47 1,899 10:50 15:18 — ⛏ Fast Castle
37 1,470 11:08 15:22 28:10 ⛏ Fast Castle
35 1,391 10:24 14:30 34:55 ⛏ Fast Castle
33 1,320 10:09 14:44 25:38 ⛏ Fast Castle
32 1,277 11:21 15:17 29:42 ⛏ Fast Castle
30 1,208 10:48 14:55 29:17 ⛏ Fast Castle
29 1,169 12:27 16:29 20:57 ◆ FC into Fast Imp
22 892 11:26 15:52 28:55 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,305 9,245 10,115 300 44,965 53,523
21,735 13,995 6,640 950 43,320 51,111
16,935 14,000 9,325 110 40,370 41,706
15,415 5,670 13,890 100 35,075 38,320
8,535 11,740 5,275 1,910 27,460 32,229
8,625 8,620 4,825 1,400 23,470 31,402
10,250 7,420 2,205 1,150 21,025 21,152
5,425 4,803 2,260 130 12,618 14,056
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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