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Fortress

507962281Analyzed
4v4 RM · 13d ago on Sep 20, 2026· 45m 30s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1361
+15
🇭🇰 Burgundians · Hong Kong SAR China
1319
+17
🇩🇪 Mongols · Germany
1311
+17
🇨🇦 Poles · Canada
1300
+18
🇨🇳 Hindustanis · China
1349
-17
🇨🇳 Italians · China
1342
-17
🇨🇳 Jurchens · China
1294
-15
Player eAPM Actions Feudal Castle Imperial Opening
44 2,012 7:15 11:15 31:43 ⛏ Fast Castle
38 1,719 7:15 11:15 33:35 ⛏ Fast Castle
34 1,565 6:55 10:59 29:47 ⛏ Fast Castle
33 1,488 7:12 10:44 27:02 ⛏ Fast Castle
30 1,384 8:25 12:58 34:17 ⛏ Fast Castle
30 1,367 7:14 12:05 31:56 ⛏ Fast Castle
27 1,251 8:38 12:18 31:02 ⛏ Fast Castle
24 1,084 7:38 12:24 34:10 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,195 13,380 25,050 2,570 77,195 85,721
26,985 14,700 12,525 1,600 55,810 58,694
23,270 14,735 14,985 1,685 54,675 70,219
15,225 17,175 12,715 3,525 48,640 51,698
12,500 19,452 11,550 2,050 45,552 53,866
12,585 16,810 15,615 0 45,010 47,568
18,600 17,240 7,970 1,045 44,855 48,036
11,150 14,680 9,535 1,670 37,035 40,223
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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