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Black Forest

508007312Analyzed
4v4 RM · 13d ago on Sep 20, 2026· 91m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Celts · United States
647
+14
🇺🇸 Japanese · United States
572
+17
🇮🇳 Persians · India
567
+18
🇨🇿 Teutons · Czechia
556
+18
🇨🇿 Spanish · Czechia
643
-18
🇵🇱 Franks · Poland
628
-18
🇺🇸 Khmer · United States
614
-17
🇻🇳 Goths · Vietnam
533
-14
Player eAPM Actions Feudal Castle Imperial Opening
25 2,237 12:19 24:42 39:16 ⛏ Fast Castle
19 1,698 15:28 26:15 36:53 ⛏ Fast Castle
17 1,541 17:03 26:02 35:04 ⛏ Fast Castle
17 1,522 11:43 21:35 35:16 ⛏ Fast Castle
15 1,403 17:58 24:32 37:18 ⛏ Fast Castle
10 868 13:44 24:43 37:50 ⛏ Fast Castle
9 829 17:10 27:03 36:49 ⛏ Fast Castle
8 751 19:16 32:45 40:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,370 41,329 38,010 3,550 120,259 139,491
48,940 33,002 29,925 5,065 116,932 126,941
53,605 15,401 38,685 3,135 110,826 162,074
46,565 36,775 23,290 1,595 108,225 115,506
48,730 30,291 23,925 4,685 107,631 112,103
27,550 39,932 33,085 3,220 103,787 130,985
47,545 24,830 24,030 2,930 99,335 181,135
19,250 13,054 12,960 3,450 48,714 56,418
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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