AoeStats
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Arena

507153317Analyzed
4v4 RM · 15d ago on Sep 16, 2026· 60m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Lithuanians · Mexico
1341
+14
🇲🇽 Khmer · Mexico
1337
+14
🇫🇷 Japanese · France
1309
+15
🇺🇸 Bohemians · United States
1274
+15
🇪🇸 Bengalis · Spain
1303
-15
🇨🇳 Burgundians · China
1295
-15
1290
-15
🇨🇳 Vikings · China
1252
-13
Player eAPM Actions Feudal Castle Imperial Opening
67 4,061 10:43 15:03 29:59 ⛏ Fast Castle
56 3,432 10:53 14:40 28:40 ⛏ Fast Castle
46 2,794 10:21 13:56 29:10 ⛏ Fast Castle
45 2,726 11:17 14:55 29:28 ⛏ Fast Castle
31 1,900 10:30 15:40 28:36 ⛏ Fast Castle
30 1,801 10:30 14:10 29:16 ⛏ Fast Castle
30 1,815 11:18 14:58 32:38 ⛏ Fast Castle
24 1,457 11:27 17:06 30:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
62,470 20,134 39,120 3,000 124,724 129,041
36,100 39,707 19,645 7,615 103,067 109,775
50,120 28,095 17,605 1,835 97,655 101,720
44,965 33,010 12,415 2,350 92,740 99,310
41,630 18,740 14,550 4,230 79,150 87,786
35,275 32,665 6,435 2,550 76,925 81,300
36,540 9,940 16,070 305 62,855 67,659
22,685 21,165 14,300 1,850 60,000 60,490
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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