AoeStats
← nonoleboss

Fortress

507097056Analyzed
4v4 RM · 16d ago on Sep 16, 2026· 45m 35s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Jurchens · India
1321
+15
🇨🇳 Wei · China
1301
+16
🇻🇳 Magyars · Vietnam
1299
+16
🇮🇳 Britons · India
1205
+21
🇫🇷 Lithuanians · France
1372
-20
🇫🇷 Japanese · France
1329
-18
🇩🇪 Slavs · Germany
1257
-15
🇩🇪 Britons · Germany
1256
-15
Player eAPM Actions Feudal Castle Imperial Opening
34 1,572 7:14 11:32 31:42 ⛏ Fast Castle
30 1,353 7:12 10:55 25:30 ⛏ Fast Castle
30 1,385 8:53 12:20 25:33 ⚔ FC into Scouts
29 1,302 8:32 12:04 27:02 ⛏ Fast Castle
26 1,201 8:38 12:56 24:44 ⛏ Fast Castle
24 1,106 8:22 12:25 28:46 ⛏ Fast Castle
23 1,050 8:42 12:39 24:49 ⛏ Fast Castle
23 1,044 8:15 12:30 25:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,685 21,325 19,110 2,760 82,880 84,910
31,430 16,445 14,990 1,105 63,970 75,678
27,595 16,473 16,220 1,945 62,233 67,504
15,960 25,150 18,925 1,905 61,940 68,243
28,210 9,535 22,125 1,950 61,820 71,778
21,005 26,765 12,315 1,695 61,780 64,889
13,325 18,050 15,165 2,950 49,490 63,059
15,965 17,873 11,565 1,535 46,938 56,872
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.