AoeStats
← cafdlheraa

Nomad

509718794Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 40m 27s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Mongols · Türkiye
624
+13
🇹🇷 Portuguese · Türkiye
566
+15
🇪🇸 Byzantines · Spain
552
+27
🇲🇽 Poles · Mexico
464
+21
🇩🇪 Slavs · Germany
656
-19
🇧🇷 Shu · Brazil
643
-20
🇧🇷 Romans · Brazil
613
-19
🇦🇷 Chinese · Argentina
290
-7
Compared against 245,992 analysed team-game players on Nomad.
cafdlheraa D
Feudal Age 18:20 vs 14:19
btm 4%
Castle Age 31:41 vs 20:58
btm 3%
Imperial Age — vs 38:40
btm 0%
eAPM 6 vs 27
btm 2%
First military 24:36 vs 17:15
btm 9%
▼ Slow Feudal Age at 18:20 — slower than 96% of analysed players on Nomad
▼ Slow Castle Age at 31:41 — slower than 97% of analysed players on Nomad
▼ Low eAPM (6) — busier hands win idle time back
▼ Loom after the Feudal click (21:28) — usually safest before it
▼ First military only at 24:36 (Militia) — later than 91% of analysed players on Nomad
▼ Town centers idle 37:03 of the first 31:41 — keep villagers queued
fjcm2001tb D
Feudal Age 18:02 vs 14:19
btm 5%
Castle Age 31:17 vs 20:58
btm 4%
Imperial Age 40:14 vs 38:40
btm 39%
eAPM 20 vs 27
btm 28%
First military 14:10 vs 17:15
top 19%
▼ Slow Feudal Age at 18:02 — slower than 95% of analysed players on Nomad
▼ Slow Castle Age at 31:17 — slower than 96% of analysed players on Nomad
▲ Early military at 14:10 (Militia) — earlier than 81% of analysed players on Nomad
▼ Town centers idle 35:14 of the first 31:17 — keep villagers queued
BozKURT D
Feudal Age 18:18 vs 14:19
btm 5%
Castle Age 28:52 vs 20:58
btm 7%
Imperial Age — vs 38:40
btm 0%
eAPM 13 vs 27
btm 9%
First military 20:10 vs 17:15
btm 27%
▼ Slow Feudal Age at 18:18 — slower than 95% of analysed players on Nomad
▼ Slow Castle Age at 28:52 — slower than 93% of analysed players on Nomad
▼ Low eAPM (13) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 36:27 of the first 28:52 — keep villagers queued
NebulaTR D
Feudal Age 21:57 vs 14:19
btm 1%
Castle Age 35:24 vs 20:58
btm 1%
Imperial Age — vs 38:40
btm 0%
eAPM 8 vs 27
btm 3%
First military 22:17 vs 17:15
btm 16%
▼ Slow Feudal Age at 21:57 — slower than 99% of analysed players on Nomad
▼ Slow Castle Age at 35:24 — slower than 99% of analysed players on Nomad
▼ Low eAPM (8) — busier hands win idle time back
▼ Town centers idle 73:45 of the first 35:24 — keep villagers queued
Dr_safe_420 C
Feudal Age 14:01 vs 14:19
top 42%
Castle Age — vs 20:58
btm 0%
Imperial Age — vs 38:40
btm 0%
eAPM 4 vs 27
btm 2%
▼ Low eAPM (4) — busier hands win idle time back
▼ Town centers idle 50:33 of the first 30:00 — keep villagers queued
Jumpshot D
Feudal Age 16:35 vs 14:19
btm 13%
Castle Age — vs 20:58
btm 0%
Imperial Age — vs 38:40
btm 0%
eAPM 6 vs 27
btm 2%
▼ Slow Feudal Age at 16:35 — slower than 87% of analysed players on Nomad
▼ Low eAPM (6) — busier hands win idle time back
▼ Town centers idle 40:50 of the first 30:00 — keep villagers queued
Σ(Bug Bonny) != NULL D
Feudal Age 15:41 vs 14:19
btm 23%
Castle Age 31:10 vs 20:58
btm 4%
Imperial Age — vs 38:40
btm 0%
eAPM 7 vs 27
btm 3%
First military 22:45 vs 17:15
btm 14%
▼ Slow Feudal Age at 15:41 — slower than 77% of analysed players on Nomad
▼ Slow Castle Age at 31:10 — slower than 96% of analysed players on Nomad
▼ Low eAPM (7) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 22:45 (Scout Cavalry) — later than 86% of analysed players on Nomad
▼ Town centers idle 42:28 of the first 31:10 — keep villagers queued
TRMN. no pain, no gain C
Feudal Age 16:13 vs 14:19
btm 16%
Castle Age 26:56 vs 20:58
btm 12%
Imperial Age — vs 38:40
btm 0%
eAPM 33 vs 27
top 33%
First military 22:34 vs 17:15
btm 14%
▼ Slow Feudal Age at 16:13 — slower than 84% of analysed players on Nomad
▼ Slow Castle Age at 26:56 — slower than 88% of analysed players on Nomad
▼ First military only at 22:34 (Scout Cavalry) — later than 86% of analysed players on Nomad
▼ Town centers idle 31:11 of the first 26:56 — keep villagers queued
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