Nomad
509718794Analyzed4v4 RM
·
4d ago on Sep 27, 2026·
40m 27s·
8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 245,992 analysed team-game players on Nomad.
cafdlheraa
D
Feudal Age
18:20
vs 14:19
btm 4%
Castle Age
31:41
vs 20:58
btm 3%
Imperial Age
—
vs 38:40
btm 0%
eAPM
6
vs 27
btm 2%
First military
24:36
vs 17:15
btm 9%
▼
Slow Feudal Age at 18:20 — slower than 96% of analysed players on Nomad
▼
Slow Castle Age at 31:41 — slower than 97% of analysed players on Nomad
▼
Low eAPM (6) — busier hands win idle time back
▼
Loom after the Feudal click (21:28) — usually safest before it
▼
First military only at 24:36 (Militia) — later than 91% of analysed players on Nomad
▼
Town centers idle 37:03 of the first 31:41 — keep villagers queued
fjcm2001tb
D
Feudal Age
18:02
vs 14:19
btm 5%
Castle Age
31:17
vs 20:58
btm 4%
Imperial Age
40:14
vs 38:40
btm 39%
eAPM
20
vs 27
btm 28%
First military
14:10
vs 17:15
top 19%
▼
Slow Feudal Age at 18:02 — slower than 95% of analysed players on Nomad
▼
Slow Castle Age at 31:17 — slower than 96% of analysed players on Nomad
▲
Early military at 14:10 (Militia) — earlier than 81% of analysed players on Nomad
▼
Town centers idle 35:14 of the first 31:17 — keep villagers queued
BozKURT
D
Feudal Age
18:18
vs 14:19
btm 5%
Castle Age
28:52
vs 20:58
btm 7%
Imperial Age
—
vs 38:40
btm 0%
eAPM
13
vs 27
btm 9%
First military
20:10
vs 17:15
btm 27%
▼
Slow Feudal Age at 18:18 — slower than 95% of analysed players on Nomad
▼
Slow Castle Age at 28:52 — slower than 93% of analysed players on Nomad
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 36:27 of the first 28:52 — keep villagers queued
NebulaTR
D
Feudal Age
21:57
vs 14:19
btm 1%
Castle Age
35:24
vs 20:58
btm 1%
Imperial Age
—
vs 38:40
btm 0%
eAPM
8
vs 27
btm 3%
First military
22:17
vs 17:15
btm 16%
▼
Slow Feudal Age at 21:57 — slower than 99% of analysed players on Nomad
▼
Slow Castle Age at 35:24 — slower than 99% of analysed players on Nomad
▼
Low eAPM (8) — busier hands win idle time back
▼
Town centers idle 73:45 of the first 35:24 — keep villagers queued
Dr_safe_420
C
Feudal Age
14:01
vs 14:19
top 42%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
4
vs 27
btm 2%
▼
Low eAPM (4) — busier hands win idle time back
▼
Town centers idle 50:33 of the first 30:00 — keep villagers queued
Jumpshot
D
Feudal Age
16:35
vs 14:19
btm 13%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
6
vs 27
btm 2%
▼
Slow Feudal Age at 16:35 — slower than 87% of analysed players on Nomad
▼
Low eAPM (6) — busier hands win idle time back
▼
Town centers idle 40:50 of the first 30:00 — keep villagers queued
Σ(Bug Bonny) != NULL
D
Feudal Age
15:41
vs 14:19
btm 23%
Castle Age
31:10
vs 20:58
btm 4%
Imperial Age
—
vs 38:40
btm 0%
eAPM
7
vs 27
btm 3%
First military
22:45
vs 17:15
btm 14%
▼
Slow Feudal Age at 15:41 — slower than 77% of analysed players on Nomad
▼
Slow Castle Age at 31:10 — slower than 96% of analysed players on Nomad
▼
Low eAPM (7) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 22:45 (Scout Cavalry) — later than 86% of analysed players on Nomad
▼
Town centers idle 42:28 of the first 31:10 — keep villagers queued
TRMN. no pain, no gain
C
Feudal Age
16:13
vs 14:19
btm 16%
Castle Age
26:56
vs 20:58
btm 12%
Imperial Age
—
vs 38:40
btm 0%
eAPM
33
vs 27
top 33%
First military
22:34
vs 17:15
btm 14%
▼
Slow Feudal Age at 16:13 — slower than 84% of analysed players on Nomad
▼
Slow Castle Age at 26:56 — slower than 88% of analysed players on Nomad
▼
First military only at 22:34 (Scout Cavalry) — later than 86% of analysed players on Nomad
▼
Town centers idle 31:11 of the first 26:56 — keep villagers queued