AoeStats
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Arena

507397286Analyzed
4v4 RM · 13d ago on Sep 18, 2026· 47m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Berbers · Colombia
924
+13
🇳🇱 Inca · Netherlands
912
+14
🇧🇬 Bulgarians · Bulgaria
899
+14
🇲🇽 Japanese · Mexico
792
+18
🇺🇸 Vikings · United States
885
-34
🇺🇸 Burgundians · United States
868
-15
🇮🇩 Portuguese · Indonesia
860
-15
🇺🇸 Bohemians · United States
813
-13
Player eAPM Actions Feudal Castle Imperial Opening
19 888 11:12 16:40 31:21 ⛏ Fast Castle
19 887 11:52 16:57 34:22 ⛏ Fast Castle
18 864 11:09 19:33 30:00 ⛏ Fast Castle
16 735 11:15 19:48 33:50 ⛏ Fast Castle
14 640 12:42 21:52 — ⚔ M@A Rush
13 632 11:38 16:47 36:43 ⛏ Fast Castle
13 605 10:44 19:35 31:42 ⛏ Fast Castle
12 585 10:43 20:14 36:13 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,465 23,710 5,850 2,280 63,305 71,094
26,025 11,625 16,220 900 54,770 61,264
17,960 14,885 8,090 3,900 44,835 55,556
22,915 13,275 6,365 1,775 44,330 44,611
22,470 11,835 7,795 1,505 43,605 53,400
19,910 14,660 7,435 1,135 43,140 55,278
18,510 8,825 10,570 1,000 38,905 46,838
11,800 8,265 4,385 1,750 26,200 31,066
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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