AoeStats
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African Clearing

510454624Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 42m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Wei · United States
1434
+8
🇺🇸 Chinese · United States
1236
+16
🇺🇸 Jurchens · United States
1230
+16
🇺🇸 Sicilians · United States
1192
+18
🇦🇷 Koreans · Argentina
1311
-17
🇦🇷 Malay · Argentina
1219
-14
🇨🇴 Magyars · Colombia
1218
-14
🇺🇸 Bulgarians · United States
1202
-13
Player eAPM Actions Feudal Castle Imperial Opening
45 1,913 14:38 28:44 42:13 ⚔ Scout Rush
31 1,326 14:39 19:09 37:03 ⛏ Fast Castle
28 1,194 12:50 24:54 —
26 1,099 12:35 18:28 — ⛏ Fast Castle
25 1,078 12:39 16:59 35:23 ⛏ Fast Castle
23 967 13:44 27:40 — ⚔ Scout Rush
21 902 14:45 19:15 38:54 ⛏ Fish Boom FC
13 567 14:54 21:52 38:49 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,975 10,381 7,625 2,900 35,881 39,865
13,570 11,710 7,070 2,750 35,100 37,609
10,250 16,590 5,630 2,400 34,870 37,450
12,860 7,075 4,195 2,355 26,485 29,305
10,720 8,895 1,420 3,890 24,925 29,354
9,725 9,284 3,765 1,000 23,774 25,539
7,880 7,965 800 1,470 18,115 18,703
8,705 7,643 495 1,250 18,093 18,818
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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