AoeStats
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Oasis

509984745Analyzed
4v4 RM · 4d ago on Sep 28, 2026· 47m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Lithuanians · Argentina
1347
+10
🇦🇷 Magyars · Argentina
1267
+13
🇨🇳 Teutons · China
1241
+14
🇨🇱 Huns · Chile
1164
+17
🇨🇦 Japanese · Canada
1227
-15
🇺🇸 Koreans · United States
1210
-14
🇧🇪 Portuguese · Belgium
1189
-13
🇮🇳 Turks · India
1163
-12
Player eAPM Actions Feudal Castle Imperial Opening
77 3,641 9:26 22:35 39:29 ⚔ Scout Rush
69 3,291 11:20 24:59 — ⚔ Archer Rush
54 2,562 10:28 14:51 37:38 ⛏ Fast Castle
33 1,582 9:55 21:16 34:20 ⚔ M@A FC
23 1,102 12:18 26:22 — ⚔ Archers into Skirms
21 977 9:48 17:04 27:46 ⛏ Fast Castle
19 880 10:41 20:17 35:36 ⛏ Fast Castle
18 874 13:57 18:45 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,265 12,375 17,100 200 55,940 62,012
22,245 11,101 14,945 1,600 49,891 51,626
10,785 21,635 15,385 440 48,245 52,957
18,320 6,985 18,140 2,675 46,120 51,955
20,190 12,725 6,860 1,525 41,300 47,239
14,320 10,884 3,400 2,250 30,854 39,941
11,485 4,765 4,700 1,965 22,915 23,876
5,190 6,986 1,320 435 13,931 14,444
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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