AoeStats
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Black Forest

510038334Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 125m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Sicilians · China
1140
+11
🇦🇺 Slavs · Australia
1116
+12
🇹🇼 Byzantines · Taiwan
1047
+15
🇭🇰 Teutons · Hong Kong SAR China
1013
+15
🇨🇳 Franks · China
1042
-38
🇧🇷 Koreans · Brazil
1033
-14
🇺🇸 Spanish · United States
1032
-14
🇺🇸 Vietnamese · United States
969
-11
Player eAPM Actions Feudal Castle Imperial Opening
43 5,353 10:00 20:01 33:55 ⛏ Fast Castle
42 5,226 11:47 17:18 35:23 ⛏ Fast Castle
33 4,086 11:04 17:45 37:29 ⚔ FC into Scouts
30 3,729 12:59 23:07 31:12 ⛏ Fish Boom FC
19 2,438 11:38 16:03 31:52 ⛏ Fast Castle
19 2,329 14:25 24:53 36:10 ⚔ Fish Boom into Towers FC
18 2,270 15:13 29:13 80:13 ⚔ Skirmisher Rush
0 18 — — —

Resources

Player Food Wood Gold Stone Spent Collected
125,105 107,316 49,125 5,095 286,641 307,615
118,365 77,700 53,035 20,550 269,650 286,507
68,055 39,378 50,455 4,950 162,838 250,340
77,425 56,385 17,900 6,035 157,745 180,742
37,195 26,865 22,270 3,650 89,980 106,958
37,130 27,297 18,245 3,905 86,577 120,634
22,050 24,048 5,930 3,050 55,078 56,976
250 50 0 0 300 100
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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