AoeStats
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Arena

509832886Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 50m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Khmer · China
1002
+40
🇨🇳 Bulgarians · China
950
+16
🇨🇳 Jurchens · China
916
+17
🇮🇹 Persians · Italy
887
+18
🇸🇪 Italians · Sweden
968
-17
🇨🇳 Spanish · China
960
-17
🇨🇴 Goths · Colombia
944
-16
🇹🇼 Teutons · Taiwan
914
-15
Player eAPM Actions Feudal Castle Imperial Opening
48 2,452 11:03 16:12 31:36 ⛏ Fast Castle
42 2,114 11:01 15:40 34:16 ⛏ Fast Castle
39 1,962 12:33 16:07 32:24 ⛏ Fast Castle
30 1,504 11:09 16:45 32:33 ⛏ Fast Castle
24 1,205 10:51 17:34 27:24 ⛏ Fast Castle
22 1,117 10:32 14:44 34:23 ⛏ Fast Castle
21 1,076 11:23 15:37 32:20 ⛏ Fast Castle
15 786 10:56 17:08 42:49 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,775 26,950 12,940 2,970 73,635 81,485
38,900 16,900 12,755 1,600 70,155 74,837
32,150 11,775 12,110 1,650 57,685 70,671
25,850 14,430 16,200 1,050 57,530 75,152
22,280 9,970 8,750 2,600 43,600 52,752
15,615 13,525 9,350 850 39,340 47,156
16,425 12,180 8,250 2,270 39,125 51,386
12,550 10,060 5,300 1,700 29,610 31,249
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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