Arabia
508915258Analyzed2v2 RM
·
7d ago on Sep 24, 2026·
51m 26s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,394 analysed team-game players on Arabia.
mati
A
Feudal Age
9:42
vs 10:18
top 32%
Castle Age
21:17
vs 22:29
top 35%
Imperial Age
32:45
vs 39:58
top 5%
eAPM
31
vs 31
top 50%
First military
11:39
vs 11:40
top 50%
▲
Fast Imperial Age at 32:45 — faster than 95% of analysed players on Arabia
▲
Town centers almost never idle — 45s across the first 21:17
我是小菜鸡
A
Feudal Age
8:34
vs 10:18
top 2%
Castle Age
23:00
vs 22:29
btm 43%
Imperial Age
—
vs 39:58
btm 0%
eAPM
49
vs 31
top 18%
First military
9:30
vs 11:40
top 9%
▲
Fast Feudal Age at 8:34 — faster than 98% of analysed players on Arabia
▲
High eAPM (49) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Early military at 9:30 (Scout Cavalry) — earlier than 91% of analysed players on Arabia
▼
Town centers idle 3:29 of the first 23:00 — keep villagers queued
DD人
B
Feudal Age
13:18
vs 10:18
btm 5%
Castle Age
19:19
vs 22:29
top 17%
Imperial Age
—
vs 39:58
btm 0%
eAPM
40
vs 31
top 31%
First military
13:59
vs 11:40
btm 31%
▼
Slow Feudal Age at 13:18 — slower than 95% of analysed players on Arabia
▲
Fast Castle Age at 19:19 — faster than 83% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 19:18
houzw2001
B
Feudal Age
10:54
vs 10:18
btm 35%
Castle Age
23:36
vs 22:29
btm 36%
Imperial Age
38:30
vs 39:58
top 38%
eAPM
30
vs 31
btm 47%
First military
11:09
vs 11:40
top 42%
▼
Loom after the Feudal click (46:09) — usually safest before it
▲
Town centers almost never idle — 1s across the first 23:36