AoeStats
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African Clearing

504013010Analyzed
4v4 RM · 29d ago on Sep 3, 2026· 42m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Armenians · Germany
1093
+13
🇬🇧 Chinese · United Kingdom
1043
+16
🇦🇺 Persians · Australia
1042
+16
🇦🇺 Portuguese · Australia
1019
+17
🇹🇼 Franks · Taiwan
1138
-21
🇹🇼 Sicilians · Taiwan
1036
-15
🇨🇳 Mongols · China
1007
-14
🇹🇼 Huns · Taiwan
963
-12
Player eAPM Actions Feudal Castle Imperial Opening
46 1,966 16:06 30:58 — ⚔ Scouts into Archers
29 1,252 14:52 19:53 37:01 ⛏ Fast Castle
22 956 16:13 27:33 — ⚔ Archer Rush
21 909 17:21 23:27 36:43 ⛏ Fast Castle
20 856 15:29 20:35 41:03 ⛏ Fast Castle
18 751 15:08 30:00 — ⚔ Tower Rush
17 708 15:27 19:13 33:40 ⛏ Fast Castle
17 717 13:26 19:29 29:55 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,990 11,574 5,245 1,250 38,059 52,720
10,950 9,735 5,050 2,350 28,085 30,279
11,800 5,815 4,565 3,675 25,855 28,856
9,770 7,535 3,395 1,840 22,540 22,999
8,795 8,275 1,700 2,025 20,795 22,693
10,100 5,625 2,325 1,555 19,605 22,382
7,885 7,974 2,215 555 18,629 22,773
7,345 5,065 1,080 850 14,340 15,196
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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