AoeStats
← PrawnUnit4591

Black Forest

504253536Analyzed
4v4 RM · 26d ago on Sep 4, 2026· 79m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Persians · China
877
+14
🇿🇦 Turks · South Africa
849
+15
🇺🇦 Bohemians · Ukraine
778
+18
🇨🇳 Spanish · China
699
+21
🇮🇹 Romans · Italy
854
-18
🇬🇧 Bohemians · United Kingdom
844
-18
🇸🇪 Maya · Sweden
829
-17
🇩🇪 Britons · Germany
786
-15
Player eAPM Actions Feudal Castle Imperial Opening
33 2,638 15:08 24:31 35:22 ⛏ Fast Castle
31 2,477 11:32 16:53 35:06 ⛏ Fast Castle
30 2,345 11:09 15:33 29:32 ⛏ Fast Castle
20 1,560 11:09 16:38 34:37 ⛏ Fast Castle
20 1,584 12:01 22:45 34:42 ⚔ FC into Skirms
14 1,068 9:49 19:34 32:50 ⛏ Fast Castle
13 1,048 13:54 24:39 38:30 ⛏ Fast Castle
12 949 12:39 16:58 33:25 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
76,385 24,190 58,650 3,000 162,225 186,416
44,285 49,454 36,310 5,460 135,509 139,513
28,605 55,145 38,645 3,550 125,945 140,589
44,910 39,742 20,085 2,835 107,572 124,819
26,715 39,615 22,070 3,105 91,505 102,239
30,440 32,135 19,835 3,885 86,295 99,829
23,475 27,232 14,895 6,430 72,032 85,272
30,605 17,043 16,815 1,045 65,508 85,162
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.