Arabia
503145692Analyzed2v2 RM
·
1mo ago on Aug 30, 2026·
29m 40s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Jumala
14 units ordered
Archer9
Militia3
Pikeman2
First military 9:29 — Militia
lucky
34 units ordered
Cavalry Archer22
Scout Cavalry11
Light Cavalry1
First military 11:55 — Scout Cavalry
Chernan
12 units ordered
Spearman8
Militia2
Archer2
First military 11:56 — Spearman
[OS] OVERSIDE !
11 units ordered
Scout Cavalry6
Militia5
First military 13:12 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Jumala’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
lucky’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Chernan’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
[OS] OVERSIDE !’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1