Arabia
509249419Analyzed1v1 RM
·
6d ago on Sep 26, 2026·
48m 34s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Bazz's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,422 analysed 1v1 players on Arabia.
Juliro
D
Feudal Age
11:59
vs 9:49
btm 8%
Castle Age
22:49
vs 21:49
btm 35%
Imperial Age
40:28
vs 38:58
btm 37%
eAPM
25
vs 38
btm 22%
First military
13:15
vs 10:33
btm 22%
▼
Slow Feudal Age at 11:59 — slower than 92% of analysed players on Arabia
▼
Low eAPM (25) — busier hands win idle time back
▼
Town centers idle 5:04 of the first 22:49 — keep villagers queued
Bazz
D
Feudal Age
11:48
vs 9:49
btm 10%
Castle Age
22:21
vs 21:49
btm 42%
Imperial Age
41:53
vs 38:58
btm 27%
eAPM
32
vs 38
btm 36%
First military
15:04
vs 10:33
btm 15%
▼
Slow Feudal Age at 11:48 — slower than 90% of analysed players on Arabia
▼
Loom never researched — one lost villager costs more
▼
First military only at 15:04 (Spearman) — later than 85% of analysed players on Arabia
▲
Town centers almost never idle — 6s across the first 22:21