AoeStats
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Arena

511034277Analyzed
4v4 RM · 5h ago on Oct 3, 2026· 56m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Britons · Spain
635
+7
🇺🇸 Persians · United States
630
+8
🇨🇳 Teutons · China
513
+12
🇳🇴 Franks · Norway
472
+12
🇺🇸 Franks · United States
483
-24
🇩🇪 Byzantines · Germany
421
-10
🇪🇸 Gurjaras · Spain
393
-9
🇧🇪 Teutons · Belgium
376
-8
Player eAPM Actions Feudal Castle Imperial Opening
39 2,226 12:27 27:00 37:16 ⛏ Fast Castle
15 838 11:37 20:48 38:45 ⛏ Fast Castle
15 840 11:23 17:24 41:13 ⛏ Fast Castle
13 764 11:29 18:01 27:42 ⛏ Fast Castle
13 754 13:57 24:29 37:47 ⛏ Fast Castle
10 574 10:43 20:50 37:04 ⛏ Fast Castle
8 480 12:59 26:46 — ⛏ Fast Castle
7 370 13:06 28:28 44:29 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
31,870 19,540 14,850 2,800 69,060 83,238
24,085 21,390 18,720 2,200 66,395 77,610
19,725 31,945 6,780 1,680 60,130 62,550
21,715 15,615 13,660 1,500 52,490 70,933
22,915 10,265 13,230 4,300 50,710 61,924
14,380 10,005 8,655 1,400 34,440 41,921
11,875 11,140 4,180 1,255 28,450 36,926
9,285 9,495 1,615 2,050 22,445 26,254
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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