AoeStats
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Arena

506102373Analyzed
4v4 RM · 20d ago on Sep 12, 2026· 32m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇬 Turks · Bulgaria
1835
+5
🇮🇳 Italians · India
1772
+7
🇺🇸 Slavs · United States
1505
+16
🇨🇿 Bohemians · Czechia
1459
+17
🇻🇳 Lithuanians · Vietnam
1594
-14
🇨🇳 Georgians · China
1532
-11
🇻🇳 Mongols · Vietnam
1518
-11
1487
-9
Player eAPM Actions Feudal Castle Imperial Opening
52 1,685 11:33 16:27 20:42 ◆ FC into Fast Imp
43 1,412 10:38 15:01 — ⛏ Fast Castle
40 1,305 11:05 16:05 31:08 ⚔ FC into Scouts
35 1,136 10:38 14:33 — ⛏ Fast Castle
32 1,034 11:29 15:37 29:59 ⛏ Fast Castle
30 960 11:16 16:54 27:10 ⛏ Fast Castle
28 926 10:54 15:08 — ⛏ Fast Castle
26 836 10:08 15:11 27:23 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,180 10,770 2,785 1,700 29,435 31,533
10,950 10,645 4,465 975 27,035 29,593
11,595 6,778 3,695 305 22,373 26,096
8,025 6,433 3,050 950 18,458 22,481
8,765 5,695 2,450 200 17,110 21,671
5,925 7,055 2,765 870 16,615 18,077
5,350 6,984 4,050 200 16,584 20,211
4,985 4,635 1,990 610 12,220 12,754
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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