AoeStats
← Profucius9933

Lombardia

509765242Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 54m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Burmese · Argentina
929
+15
🇺🇾 Teutons · Uruguay
927
+15
🇧🇷 Portuguese · Brazil
904
+16
🇺🇸 Poles · United States
866
+18
🇺🇸 Khmer · United States
939
-17
🇺🇸 Goths · United States
913
-16
🇺🇸 Huns · United States
897
-16
🇺🇸 Persians · United States
877
-15
Player eAPM Actions Feudal Castle Imperial Opening
37 1,991 10:00 24:10 39:44 ⛏ Fast Castle
29 1,555 12:19 18:40 40:10 ⛏ Fast Castle
28 1,499 11:34 20:21 32:49 ⛏ Fast Castle
23 1,248 10:43 18:45 42:39 ⛏ Fast Castle
21 1,138 10:23 19:23 33:05 ⚔ Scout Rush
20 1,091 9:33 16:56 37:14 ⛏ Fast Castle
17 946 11:13 21:10 35:44
9 512 13:26 20:07 34:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,535 24,276 15,375 2,440 76,626 90,448
30,570 21,875 19,265 1,750 73,460 83,328
20,900 23,695 14,765 2,550 61,910 71,119
25,185 12,778 16,825 4,185 58,973 69,369
24,690 17,177 12,825 1,880 56,572 62,307
26,015 8,465 15,415 950 50,845 59,185
22,170 14,049 7,215 2,180 45,614 50,322
19,235 12,013 5,875 1,600 38,723 41,843
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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