AoeStats
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Arena

508268876Analyzed
4v4 RM · 11d ago on Sep 21, 2026· 39m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Turks · United States
1326
+14
🇪🇸 Berbers · Spain
1321
+14
🇨🇴 Mongols · Colombia
1296
+15
🇺🇸 Japanese · United States
1268
+17
🇨🇿 Bulgarians · Czechia
1342
-17
🇩🇪 Italians · Germany
1312
-16
🇨🇳 Persians · China
1248
-14
🇩🇪 Franks · Germany
1241
-13
Player eAPM Actions Feudal Castle Imperial Opening
33 1,321 9:59 13:53 25:04 ⛏ Fast Castle
31 1,247 12:16 18:34 23:25 ◆ FC into Fast Imp
30 1,199 9:42 14:11 31:31 ⛏ Fast Castle
30 1,178 11:30 17:58 30:18 ⛏ Fast Castle
27 1,088 9:37 15:06 28:36 ⛏ Fast Castle
24 974 10:35 15:36 28:37 ⛏ Fast Castle
23 898 10:37 14:38 28:31 ⛏ Fast Castle
16 649 10:25 14:08 25:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,115 19,690 11,070 3,185 66,060 73,119
27,850 14,190 14,160 400 56,600 65,247
22,300 11,610 13,080 1,600 48,590 49,825
21,430 19,885 6,075 1,190 48,580 53,059
13,250 10,300 4,545 1,745 29,840 32,831
9,985 8,913 4,765 950 24,613 28,113
8,925 7,705 3,520 1,350 21,500 23,238
8,100 8,900 2,685 1,745 21,430 23,229
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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