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Arena

508081295Analyzed
4v4 RM · 12d ago on Sep 20, 2026· 39m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Franks · Germany
1226
+15
🇺🇸 Slavs · United States
1214
+16
🇵🇰 Britons · Pakistan
1206
+16
🇸🇪 Mongols · Sweden
1192
+16
🇮🇳 Wu · India
1238
-17
🇧🇷 Hindustanis · Brazil
1219
-16
🇹🇼 Poles · Taiwan
1193
-15
🇦🇷 Malians · Argentina
1189
-15
Player eAPM Actions Feudal Castle Imperial Opening
35 1,408 10:32 19:32 36:16 ⚔ M@A FC
32 1,252 10:56 14:48 27:55 ⛏ Fast Castle
29 1,141 11:58 16:44 34:26 ⛏ Fast Castle
28 1,127 11:07 15:22 32:30 ⛏ Fast Castle
24 970 10:23 15:17 28:51 ⛏ Fast Castle
23 929 10:10 14:33 34:21 ⛏ Fast Castle
22 871 11:47 18:03 — ⛏ Fast Castle
20 808 9:59 15:32 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,510 12,590 12,870 300 48,270 56,157
18,400 16,240 6,350 2,255 43,245 44,315
19,355 9,165 10,530 1,605 40,655 47,180
22,560 12,375 3,635 850 39,420 41,594
12,350 10,190 6,425 3,450 32,415 38,992
11,290 9,730 5,435 1,650 28,105 32,906
6,525 8,845 7,645 730 23,745 26,823
5,055 3,265 1,090 680 10,090 12,519
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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