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Arena

507670492Analyzed
4v4 RM · 14d ago on Sep 19, 2026· 50m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Chinese · Mexico
1295
+12
🇵🇱 Persians · Poland
1272
+13
🇮🇳 Khmer · India
1245
+14
🇹🇼 Mongols · Taiwan
1160
+18
🇨🇴 Celts · Colombia
1277
-17
🇫🇷 Wei · France
1191
-14
🇩🇪 Franks · Germany
1174
-13
🇵🇪 Hindustanis · Peru
1168
-13
Player eAPM Actions Feudal Castle Imperial Opening
53 2,699 10:23 21:04 35:50 ⛏ Fast Castle
34 1,704 11:12 16:32 31:00 ⛏ Fast Castle
32 1,633 11:06 15:09 30:41 ⛏ Fast Castle
31 1,561 10:18 14:45 28:58 ⛏ Fast Castle
27 1,381 10:58 13:56 27:19 ⛏ Fast Castle
27 1,352 10:51 15:01 28:12 ⛏ Fast Castle
24 1,244 8:33 16:19 28:41 ⛏ Fast Castle
22 1,109 12:54 17:14 35:22 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,160 43,720 25,325 3,000 98,205 110,606
39,945 15,180 26,235 1,600 82,960 90,755
38,535 17,000 15,565 5,590 76,690 98,220
23,140 28,745 13,165 2,915 67,965 79,126
24,290 20,695 6,070 2,775 53,830 63,640
22,755 16,655 12,150 1,600 53,160 80,096
20,735 20,540 8,965 2,530 52,770 73,113
16,325 11,915 10,060 3,080 41,380 44,372
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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