AoeStats
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Arena

509949889Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 55m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Bulgarians · Türkiye
962
+9
🇹🇷 Persians · Türkiye
939
+10
🇹🇷 Koreans · Türkiye
912
+11
🇹🇷 Spanish · Türkiye
806
+14
🇧🇷 Khmer · Brazil
869
-14
788
-11
🇫🇷 Britons · France
769
-10
🇵🇪 Ethiopians · Peru
737
-9
Player eAPM Actions Feudal Castle Imperial Opening
29 1,595 10:34 14:33 40:18 ⛏ Fast Castle
27 1,499 11:01 18:51 32:08 ⛏ Fast Castle
22 1,218 14:47 26:35 41:39 ⚔ Skirmisher Rush
20 1,129 9:56 21:15 38:32 ⛏ Fast Castle
17 918 10:56 21:23 — ⛏ Fast Castle
16 883 12:01 17:56 30:26 ⛏ Fast Castle
15 833 11:05 15:54 33:14 ⛏ Fast Castle
14 773 9:48 18:10 39:56 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,575 16,660 20,085 5,600 88,920 93,736
30,920 15,772 22,365 4,015 73,072 90,952
28,985 16,980 23,320 2,445 71,730 89,226
27,410 19,055 20,070 3,955 70,490 79,374
26,380 24,470 11,830 4,200 66,880 80,260
15,250 19,635 12,565 3,040 50,490 59,905
21,170 18,755 6,525 2,655 49,105 57,790
8,660 9,910 3,385 2,480 24,435 29,536
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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