Arabia
506231453Analyzed2v2 RM
·
18d ago on Sep 12, 2026·
57m 38s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
jeffersonproel
154 units ordered
Pikeman83
Crossbowman18
Arbalester13
Trebuchet11
Spearman8
Magyar Huszar8
Militia6
Man-at-Arms5
Archer2
First military 19:00 — Spearman
TheEmbraced
36 units ordered
Scout Cavalry10
Knight9
Spearman8
Cavalier8
Monk1
First military 14:08 — Spearman
sadsciencee
155 units ordered
Steppe Lancer102
Pikeman35
Spearman7
Scout Cavalry5
Trebuchet4
Monk2
First military 11:52 — Spearman
oddswill
148 units ordered
Halberdier70
Elite Skirmisher33
Battle Elephant28
Spearman8
Crossbowman5
Scout Cavalry2
Monk1
Trebuchet1
First military 19:07 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
jeffersonproel’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
TheEmbraced’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
sadsciencee’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
oddswill’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7