AoeStats
← Flrancis

Black Forest

507442940Analyzed
2v2 RM · 14d ago on Sep 18, 2026· 56m 26s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Khmer · Germany
1067
+11
🇩🇪 Bohemians · Germany
950
+16
🇫🇷 Teutons · France
983
-15
🇫🇷 Vietnamese · France
921
-12
Player eAPM Actions Feudal Castle Imperial Opening
22 1,258 14:40 21:03 35:53 ⛏ Fast Castle
19 1,081 12:34 16:40 33:22 ⛏ Fast Castle
19 1,053 13:03 21:00 37:30 ⛏ Fast Castle
17 968 12:49 17:41 32:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,365 23,365 13,345 2,565 76,640 84,412
21,345 26,207 20,275 3,005 70,832 78,414
23,400 19,624 18,840 1,800 63,664 78,012
24,080 24,830 8,735 2,625 60,270 82,761
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.