Arabia
508314898Analyzed2v2 RM
·
10d ago on Sep 21, 2026·
35m 35s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
WhiskeyTangoFoxtrot
84 units ordered
Knight50
Scorpion20
Spearman5
Pikeman5
Scout Cavalry2
Monk2
First military 11:26 — Scout Cavalry
Clueless Clown
45 units ordered
Fire Lancer42
Rocket Cart3
First military 15:12 — Fire Lancer
xpellicer1992
24 units ordered
Scout Cavalry7
Long Swordsman7
Knight4
Militia4
Monk2
First military 11:23 — Scout Cavalry
CuerVoArG!!!
61 units ordered
Pikeman42
Scorpion7
Scout Cavalry6
Knight6
First military 11:13 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
WhiskeyTangoFoxtrot’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Clueless Clown’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
xpellicer1992’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
CuerVoArG!!!’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Spearman
+15
Camel Rider
+9