AoeStats
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MegaRandom

506435917Analyzed
4v4 RM · 18d ago on Sep 13, 2026· 53m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Bohemians · France
1150
+14
🇺🇸 Jurchens · United States
1119
+15
🇪🇸 Goths · Spain
1111
+15
🇦🇹 Lithuanians · Austria
1103
+15
🇨🇳 Franks · China
1130
-16
🇦🇷 Malians · Argentina
1107
-15
🇻🇳 Burmese · Vietnam
1075
-14
🇺🇸 Japanese · United States
1071
-14
Player eAPM Actions Feudal Castle Imperial Opening
55 2,944 14:48 20:52 41:15 ⛏ Fish Boom FC
44 2,352 15:29 19:33 45:58 ⛏ Fish Boom FC
30 1,602 13:31 18:36 47:11 ⛏ Fast Castle
23 1,224 15:04 19:54 48:15 ⛏ Fish Boom FC
19 1,020 15:47 21:06 — ⛏ Fish Boom FC
17 925 15:12 21:40 34:59 ⚔ Fish Boom into Archers FC
17 912 14:15 20:02 — ⛏ Fish Boom FC
15 822 14:54 20:38 37:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,210 23,715 4,320 1,080 60,325 60,802
17,865 23,000 6,445 1,815 49,125 54,230
19,690 23,600 3,450 1,050 47,790 48,576
16,105 19,445 7,505 950 44,005 45,245
18,340 17,580 7,110 850 43,880 45,863
21,060 13,540 7,355 850 42,805 45,011
19,020 12,505 5,020 1,020 37,565 37,270
15,420 11,332 5,560 325 32,637 38,558
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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