AoeStats
← Clueless Clown

Black Forest

504568661Analyzed
4v4 RM · 26d ago on Sep 5, 2026· 85m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Burgundians · United States
1012
+14
🇩🇪 Franks · Germany
971
+15
🇸🇪 Bohemians · Sweden
962
+16
🇲🇽 Turks · Mexico
959
+16
🇹🇷 Inca · Türkiye
1022
-18
🇹🇷 Chinese · Türkiye
1003
-17
🇹🇷 Bohemians · Türkiye
897
-13
🇹🇷 Franks · Türkiye
896
-13
Player eAPM Actions Feudal Castle Imperial Opening
39 3,329 11:49 15:29 30:54 ⛏ Fast Castle
35 3,007 13:35 17:51 32:05 ⛏ Fast Castle
33 2,804 11:17 18:13 30:50 ⛏ Fast Castle
24 2,105 11:38 21:08 35:20 ⛏ Fast Castle
21 1,822 11:03 18:37 33:47 ⛏ Fast Castle
21 1,824 12:57 20:14 37:46 ⛏ Fast Castle
18 1,565 12:13 17:16 30:04 ⛏ Fast Castle
16 1,355 11:32 21:56 32:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
69,065 25,013 74,705 2,300 171,083 177,384
47,475 49,668 29,365 4,410 130,918 150,166
66,340 36,566 21,195 3,550 127,651 135,037
58,925 30,410 29,225 4,100 122,660 127,803
48,520 29,735 27,825 5,940 112,020 120,807
29,470 40,550 32,325 2,970 105,315 126,772
30,510 36,453 16,635 5,595 89,193 95,381
12,475 39,704 31,675 4,770 88,624 94,469
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.