MegaRandom
504519534Analyzed2v2 RM
·
27d ago on Sep 5, 2026·
28m 49s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 152,982 analysed team-game players on MegaRandom.
CorpOSK
B
Feudal Age
11:44
vs 11:14
btm 38%
Castle Age
17:47
vs 20:18
top 28%
Imperial Age
—
vs 37:20
btm 0%
eAPM
22
vs 28
btm 34%
First military
14:48
vs 14:32
btm 48%
▲
Fast Castle Age at 17:47 — faster than 72% of analysed players on MegaRandom
▲
Town centers almost never idle — 2s across the first 17:47
squat
C
Feudal Age
10:51
vs 11:14
top 40%
Castle Age
21:38
vs 20:18
btm 38%
Imperial Age
—
vs 37:20
btm 0%
eAPM
18
vs 28
btm 25%
First military
11:54
vs 14:32
top 29%
▼
Low eAPM (18) — busier hands win idle time back
Clueless Clown
A
Feudal Age
12:26
vs 11:14
btm 25%
Castle Age
16:20
vs 20:18
top 16%
Imperial Age
—
vs 37:20
btm 0%
eAPM
41
vs 28
top 23%
First military
16:23
vs 14:32
btm 38%
▼
Slow Feudal Age at 12:26 — slower than 75% of analysed players on MegaRandom
▲
Fast Castle Age at 16:20 — faster than 84% of analysed players on MegaRandom
▲
High eAPM (41) — top quarter of analysed players
▲
Town centers almost never idle — 30s across the first 16:20
Cat
B
Feudal Age
10:33
vs 11:14
top 32%
Castle Age
23:48
vs 20:18
btm 21%
Imperial Age
—
vs 37:20
btm 0%
eAPM
29
vs 28
top 47%
First military
23:52
vs 14:32
btm 9%
▼
Slow Castle Age at 23:48 — slower than 79% of analysed players on MegaRandom
▼
First military only at 23:52 (Knight) — later than 91% of analysed players on MegaRandom
▲
Town centers almost never idle — 1s across the first 23:48