AoeStats
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MegaRandom

505563444Analyzed
4v4 RM · 23d ago on Sep 10, 2026· 49m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Poles · Mexico
1010
+15
🇦🇷 Tatars · Argentina
971
+17
🇨🇴 Inca · Colombia
970
+17
🇺🇸 Vietnamese · United States
880
+21
🇲🇽 Georgians · Mexico
1082
-21
🇲🇽 Franks · Mexico
1049
-20
🇲🇽 Japanese · Mexico
956
-16
🇺🇸 Spanish · United States
871
-13
Player eAPM Actions Feudal Castle Imperial Opening
34 1,653 9:47 18:11 38:37 ⛏ Fast Castle
26 1,295 11:30 18:14 40:40 ⚔ FC into Scouts
25 1,252 10:21 24:15 — ⚔ Scout Rush
25 1,248 10:56 19:50 39:35 ⛏ Fast Castle
22 1,076 9:37 21:57 28:26 ⚔ Archer Rush
19 950 11:18 19:17 — ⛏ Fast Castle
17 837 11:34 24:20 — ⚔ Archer Rush
15 760 8:48 23:37 35:58 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,265 9,695 16,325 1,700 48,985 54,573
18,540 11,855 6,535 2,930 39,860 48,413
13,875 13,059 9,060 980 36,974 49,196
19,355 7,520 8,570 950 36,395 41,019
12,470 10,240 4,485 1,400 28,595 35,832
13,940 7,081 2,900 1,655 25,576 32,816
7,110 10,263 6,295 915 24,583 24,919
5,470 4,765 3,035 2,090 15,360 16,484
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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