AoeStats
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Arabia

505552831Analyzed
4v4 RM · 23d ago on Sep 9, 2026· 41m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Britons · Mexico
1003
+16
🇫🇷 Ethiopians · France
984
+17
🇫🇷 Malay · France
979
+17
🇺🇸 Magyars · United States
939
+19
🇲🇽 Celts · Mexico
1111
-21
🇲🇽 Maya · Mexico
1074
-20
🇲🇽 Japanese · Mexico
969
-16
🇺🇸 Romans · United States
872
-12
Player eAPM Actions Feudal Castle Imperial Opening
30 1,225 11:14 26:07 — ⚔ Scout Rush
26 1,073 9:32 24:51 — ⚔ M@A Rush
26 1,071 9:35 25:20 — ⚔ Archer Rush
22 890 9:59 18:54 — ⚔ Scouts into Archers
18 742 12:17 21:10 39:38 ⛏ Fast Castle
17 717 12:31 17:48 39:48 ⛏ Fast Castle
15 638 14:32 17:23 — ⛏ Fast Castle
15 599 13:40 31:34 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
13,660 10,875 8,285 1,450 34,270 38,086
7,630 13,589 6,745 775 28,739 30,347
11,555 6,589 1,845 1,405 21,394 24,067
7,765 9,195 3,110 800 20,870 24,249
8,295 8,156 1,540 1,400 19,391 20,924
10,405 4,015 3,520 270 18,210 24,344
6,525 5,218 2,020 325 14,088 15,599
4,850 4,817 720 400 10,787 12,264
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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