Arabia
506306294Analyzed2v2 RM
·
18d ago on Sep 13, 2026·
58m 39s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Maystayger
255 units ordered
Samurai132
Halberdier35
Cavalier32
Knight16
Trebuchet11
Pikeman9
Man-at-Arms5
Battering Ram5
Two-Handed Swordsman5
Militia4
Monk1
First military 13:01 — Militia
Mat1NT
187 units ordered
Arbalester54
Shotel Warrior49
Crossbowman47
Archer13
Spearman8
Bombard Cannon8
Mangonel3
Battering Ram3
Trebuchet2
First military 15:48 — Archer
Retrac910
135 units ordered
Hussar39
Light Cavalry30
Scout Cavalry21
Paladin17
Cavalier9
Mangonel7
Knight5
Trebuchet4
Monk3
First military 15:34 — Scout Cavalry
coastaverde
286 units ordered
Arbalester115
Pikeman50
Elite Skirmisher44
Halberdier23
Crossbowman18
Archer14
Monk7
Skirmisher6
Trebuchet4
Spearman3
Militia2
First military 13:46 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Maystayger’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
Mat1NT’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
Retrac910’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
coastaverde’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3