AoeStats
← SappYoda

Hill Fort

505752983Analyzed
3v3 RM · 22d ago on Sep 10, 2026· 61m 30s· 6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Vikings · United Kingdom
945
+17
🇬🇧 Mongols · United Kingdom
921
+18
🇬🇧 Bohemians · United Kingdom
824
+21
🇪🇸 Koreans · Spain
1017
-21
🇪🇸 Malians · Spain
1008
-21
🇪🇸 Berbers · Spain
848
-14
Compared against 54,100 analysed team-game players on Hill Fort.
TFB Aldit0r3 C
Feudal Age 10:26 vs 10:56
top 31%
Castle Age 17:18 vs 18:29
top 38%
Imperial Age 44:40 vs 36:07
btm 7%
eAPM 22 vs 28
btm 34%
First military 21:04 vs 18:28
btm 33%
▼ Slow Imperial Age at 44:40 — slower than 93% of analysed players on Hill Fort
▼ Loom after the Feudal click (8:51) — usually safest before it
▲ Town centers almost never idle — 23s across the first 17:18
Juun C
Feudal Age 12:33 vs 10:56
btm 11%
Castle Age 24:29 vs 18:29
btm 9%
Imperial Age 36:35 vs 36:07
btm 46%
eAPM 33 vs 28
top 38%
First military 15:06 vs 18:28
top 24%
▼ Slow Feudal Age at 12:33 — slower than 89% of analysed players on Hill Fort
▼ Slow Castle Age at 24:29 — slower than 91% of analysed players on Hill Fort
▲ Town centers almost never idle — 1s across the first 24:29
Blitheness D
Feudal Age 13:03 vs 10:56
btm 7%
Castle Age 33:14 vs 18:29
btm 1%
Imperial Age — vs 36:07
btm 0%
eAPM 16 vs 28
btm 16%
First military 15:53 vs 18:28
top 29%
▼ Slow Feudal Age at 13:03 — slower than 93% of analysed players on Hill Fort
▼ Slow Castle Age at 33:14 — slower than 99% of analysed players on Hill Fort
▼ Low eAPM (16) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 14:14 of the first 33:14 — keep villagers queued
JoseM D
Feudal Age 13:16 vs 10:56
btm 6%
Castle Age 27:20 vs 18:29
btm 3%
Imperial Age — vs 36:07
btm 0%
eAPM 9 vs 28
btm 4%
First military 28:08 vs 18:28
btm 8%
▼ Slow Feudal Age at 13:16 — slower than 94% of analysed players on Hill Fort
▼ Slow Castle Age at 27:20 — slower than 97% of analysed players on Hill Fort
▼ Low eAPM (9) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 28:08 (Camel Scout) — later than 92% of analysed players on Hill Fort
▼ Town centers idle 13:45 of the first 27:20 — keep villagers queued
SappYoda D
Feudal Age 10:58 vs 10:56
btm 48%
Castle Age 27:14 vs 18:29
btm 3%
Imperial Age — vs 36:07
btm 0%
eAPM 23 vs 28
btm 37%
First military 10:43 vs 18:28
top 8%
▼ Slow Castle Age at 27:14 — slower than 97% of analysed players on Hill Fort
▲ Early military at 10:43 (Militia) — earlier than 92% of analysed players on Hill Fort
▼ Town centers idle 5:54 of the first 27:14 — keep villagers queued
escipio5 C
Feudal Age 12:02 vs 10:56
btm 18%
Castle Age 19:52 vs 18:29
btm 37%
Imperial Age 38:09 vs 36:07
btm 34%
eAPM 21 vs 28
btm 31%
First military 17:23 vs 18:28
top 41%
▼ Slow Feudal Age at 12:02 — slower than 82% of analysed players on Hill Fort
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