AoeStats
← 落花之情

Arena

506211290Analyzed
4v4 RM · 18d ago on Sep 12, 2026· 60m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Khmer · Taiwan
1747
+11
🇹🇼 Mongols · Taiwan
1688
+13
🇹🇼 Teutons · Taiwan
1661
+14
🇨🇳 Vietnamese · China
1651
+15
🇦🇷 Muisca · Argentina
1693
-16
🇨🇭 Bohemians · Switzerland
1628
-13
🇩🇪 Khmer · Germany
1594
-12
🇩🇪 Teutons · Germany
1589
-12
Player eAPM Actions Feudal Castle Imperial Opening
76 4,636 9:38 13:17 28:28 ⛏ Fast Castle
68 4,124 10:19 14:07 28:36 ⛏ Fast Castle
62 3,771 9:23 20:26 31:27 ⛏ Fast Castle
59 3,594 10:49 13:40 35:27 ⛏ Fast Castle
46 2,777 10:02 12:55 37:37 ⛏ Fast Castle
37 2,259 10:43 14:38 43:59 ⛏ Fast Castle
35 2,133 11:48 15:50 21:33 ◆ FC into Fast Imp
28 1,705 8:35 22:04 34:32 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,745 41,450 29,915 7,650 117,760 130,163
35,130 53,465 19,595 3,855 112,045 127,560
44,835 43,650 19,055 2,900 110,440 115,084
54,805 25,153 18,930 1,720 100,608 104,379
37,295 38,970 7,465 4,770 88,500 93,348
24,890 37,445 19,000 1,435 82,770 96,539
29,955 26,137 15,375 3,900 75,367 80,894
18,570 14,756 5,070 2,130 40,526 40,828
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.