AoeStats
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Arena

506204567Analyzed
4v4 RM · 19d ago on Sep 12, 2026· 37m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Italians · United States
1682
+10
🇨🇳 Goths · China
1639
+12
🇨🇳 Vietnamese · China
1521
+17
🇨🇳 Teutons · China
1416
+21
🇦🇷 Khmer · Argentina
1577
-16
🇮🇩 Bengalis · Indonesia
1537
-15
🇺🇸 Persians · United States
1534
-15
🇸🇰 Teutons · Slovakia
1527
-14
Player eAPM Actions Feudal Castle Imperial Opening
65 2,417 10:34 15:20 — ⛏ Fast Castle
46 1,713 10:57 15:01 31:58 ⛏ Fast Castle
44 1,640 10:49 13:35 33:37 ⛏ Fast Castle
44 1,622 10:15 13:47 28:18 ⛏ Fast Castle
42 1,555 10:43 14:41 32:38 ⛏ Fast Castle
41 1,512 12:09 15:39 28:45 ⛏ Fast Castle
38 1,420 10:01 13:51 29:11 ⛏ Fast Castle
29 1,090 8:40 25:31 — ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
23,690 15,280 13,970 2,355 55,295 60,702
20,790 18,525 10,210 1,680 51,205 55,099
27,765 10,105 9,930 2,900 50,700 55,300
25,745 11,705 10,430 1,520 49,400 52,325
17,060 13,875 8,170 1,600 40,705 46,635
14,450 16,149 4,670 1,265 36,534 40,392
6,050 4,227 870 1,380 12,527 13,564
4,700 4,074 635 1,720 11,129 13,198
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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