AoeStats
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Arena

504829570Analyzed
4v4 RM · 24d ago on Sep 6, 2026· 41m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Chinese · China
1587
+14
🇨🇳 Armenians · China
1555
+15
🇯🇵 Malians · Japan
1534
+16
🇨🇳 Mongols · China
1516
+18
🇹🇷 Persians · Türkiye
1584
-17
🇹🇷 Cumans · Türkiye
1559
-16
🇹🇷 Britons · Türkiye
1538
-16
🇹🇷 Saracens · Türkiye
1490
-14
Player eAPM Actions Feudal Castle Imperial Opening
83 3,454 8:26 20:39 30:34 ⛏ Fast Castle
59 2,457 9:26 13:14 29:25 ⛏ Fast Castle
44 1,834 8:56 27:12 — ⚔ Towers into Scouts
43 1,771 9:24 17:33 36:06 ⛏ Fast Castle
38 1,594 11:01 15:14 29:11 ⛏ Fast Castle
38 1,587 9:53 16:11 38:54 ⛏ Fast Castle
37 1,540 10:44 14:49 30:32 ⛏ Fast Castle
28 1,180 9:28 14:04 30:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,795 16,855 10,995 3,650 55,295 65,593
26,020 12,560 14,540 1,700 54,820 58,812
19,085 16,488 10,180 3,985 49,738 54,107
26,115 9,930 9,980 2,250 48,275 50,064
17,490 11,855 11,160 2,815 43,320 52,566
18,335 14,355 2,195 3,105 37,990 38,732
16,150 11,908 5,065 1,700 34,823 37,564
11,655 10,802 4,275 1,765 28,497 34,986
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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