AoeStats
← 落花之情

Arena

504272744Analyzed
4v4 RM · 27d ago on Sep 4, 2026· 42m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1654
+13
🇮🇳 Japanese · India
1580
+16
🇨🇳 Spanish · China
1543
+18
🇲🇽 Khmer · Mexico
1503
+18
🇨🇳 Bohemians · China
1607
-18
🇷🇺 Slavs · Russia
1597
-17
🇯🇴 Maya · Jordan
1596
-17
🇧🇾 Shu · Belarus
1514
-13
Player eAPM Actions Feudal Castle Imperial Opening
54 2,291 10:37 14:36 31:14 ⛏ Fast Castle
48 2,045 10:59 14:42 39:46 ⛏ Fast Castle
43 1,823 10:06 14:08 38:07 ⛏ Fast Castle
39 1,645 11:01 14:49 34:28 ⛏ Fast Castle
37 1,550 11:20 14:45 31:42 ⛏ Fast Castle
35 1,477 10:19 14:05 27:44 ⛏ Fast Castle
35 1,491 10:33 15:20 35:06 ⛏ Fast Castle
29 1,232 14:50 17:35 37:44 ⚔ M@A FC

Resources

Player Food Wood Gold Stone Spent Collected
24,760 16,415 10,400 1,700 53,275 55,972
19,455 20,500 10,760 2,415 53,130 58,944
23,225 12,235 13,575 1,150 50,185 62,445
20,345 13,804 7,255 4,500 45,904 53,156
16,885 19,363 7,675 965 44,888 46,059
24,610 11,530 6,735 1,880 44,755 49,976
16,355 19,015 7,315 1,230 43,915 46,736
14,165 13,780 6,865 6,145 40,955 48,272
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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