AoeStats
← shutianchen

Arena

508182784Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 49m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Khmer · Taiwan
943
+16
🇨🇳 Goths · China
940
+16
🇨🇳 Poles · China
895
+18
🇨🇳 Bulgarians · China
762
+23
🇵🇰 Italians · Pakistan
1019
-22
🇲🇲 Mongols · Myanmar (Burma)
1008
-21
🇳🇱 Georgians · Netherlands
964
-19
🇮🇹 Burgundians · Italy
754
-11
Player eAPM Actions Feudal Castle Imperial Opening
35 1,713 11:15 16:42 33:40 ⛏ Fast Castle
32 1,560 11:00 15:01 28:52 ⛏ Fast Castle
30 1,494 10:49 15:27 31:26 ⛏ Fast Castle
27 1,316 10:18 15:42 32:59 ⛏ Fast Castle
23 1,115 11:07 16:31 32:06 ⛏ Fast Castle
21 1,033 10:34 15:27 32:06 ⛏ Fast Castle
17 857 11:32 14:28 27:35 ⛏ Fast Castle
15 757 13:30 18:13 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
41,640 16,790 19,945 1,000 79,375 97,631
36,580 15,355 15,205 2,250 69,390 78,279
27,775 11,380 18,535 4,100 61,790 73,755
14,895 20,440 13,670 5,600 54,605 62,028
23,890 11,640 10,315 3,040 48,885 57,402
16,630 21,550 6,975 1,440 46,595 48,910
14,970 10,645 8,290 2,000 35,905 46,519
9,035 6,510 2,600 2,750 20,895 30,054
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.