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African Clearing

506845279Analyzed
4v4 RM · 17d ago on Sep 15, 2026· 49m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Poles · China
1530
+14
🇨🇳 Mongols · China
1492
+16
🇻🇳 Mapuche · Vietnam
1450
+18
1384
+20
🇧🇷 Hindustanis · Brazil
1520
-18
🇹🇷 Georgians · Türkiye
1497
-17
🇨🇴 Mongols · Colombia
1482
-17
🇧🇷 Maya · Brazil
1462
-16
Player eAPM Actions Feudal Castle Imperial Opening
45 2,243 12:23 16:02 35:54 ⛏ Fast Castle
42 2,105 12:33 16:13 34:25 ⛏ Fast Castle
41 2,025 12:24 16:39 36:23 ⛏ Fast Castle
40 1,974 14:20 19:21 40:58 ⛏ Fast Castle
38 1,903 12:44 17:42 37:53 ⛏ Fast Castle
29 1,454 13:04 16:54 38:02 ⛏ Fast Castle
26 1,275 13:37 17:20 46:21 ⛏ Fast Castle
25 1,249 13:38 17:39 37:15 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,425 12,170 17,320 1,065 64,980 66,999
26,620 15,534 11,500 3,150 56,804 61,263
24,140 17,469 12,290 2,210 56,109 56,520
14,475 20,335 14,975 3,050 52,835 62,569
18,900 18,855 9,385 4,300 51,440 60,454
17,995 16,503 11,720 4,825 51,043 53,468
16,895 18,077 9,580 1,665 46,217 48,267
14,410 9,928 7,070 2,025 33,433 35,548
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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