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African Clearing

506092075Analyzed
4v4 RM · 20d ago on Sep 12, 2026· 32m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Wei · Hong Kong SAR China
1692
+8
🇹🇼 Vietnamese · Taiwan
1621
+11
🇦🇷 Japanese · Argentina
1572
+13
🇹🇼 Magyars · Taiwan
1539
+14
🇦🇺 Gurjaras · Australia
1541
-13
🇹🇷 Georgians · Türkiye
1540
-13
🇨🇳 Mapuche · China
1526
-12
1406
-8
Player eAPM Actions Feudal Castle Imperial Opening
55 1,767 11:46 25:47 — ⚔ Scouts into Fish Boom
48 1,566 13:40 18:15 — ⛏ Fast Castle
48 1,547 12:53 16:31 — ⛏ Fast Castle
47 1,512 14:37 18:27 — ⚔ Fish Boom FC into Towers
41 1,309 12:50 22:11 — ⚔ Scout Rush
32 1,037 12:50 17:57 — ⛏ Fast Castle
32 1,038 12:44 20:55 —
28 900 14:06 18:15 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
9,975 9,158 3,095 650 22,878 23,218
9,605 7,745 1,015 300 18,665 19,589
8,285 6,088 1,770 950 17,093 17,922
7,440 6,012 1,185 1,610 16,247 17,576
5,675 7,349 2,055 400 15,479 15,984
7,605 4,680 390 2,800 15,475 15,493
7,850 4,409 2,000 1,050 15,309 14,814
4,710 2,638 1,140 750 9,238 9,277
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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