AoeStats
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Arena

510018467Analyzed
4v4 RM · 4d ago on Sep 29, 2026· 37m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Italians · United States
1297
+14
🇲🇽 Persians · Mexico
1279
+15
🇺🇸 Teutons · United States
1258
+16
🇲🇽 Burgundians · Mexico
1251
+15
🇧🇷 Burgundians · Brazil
1278
-16
🇨🇳 Vietnamese · China
1259
-15
🇦🇷 Slavs · Argentina
1257
-15
🇦🇷 Ethiopians · Argentina
1226
-14
Player eAPM Actions Feudal Castle Imperial Opening
59 2,231 11:04 14:34 24:21 ⛏ Fast Castle
40 1,510 11:00 15:12 35:01 ⛏ Fast Castle
36 1,363 10:57 15:33 32:38 ⛏ Fast Castle
32 1,192 10:35 14:42 32:21 ⛏ Fast Castle
30 1,139 9:02 14:13 27:58 ⛏ Fast Castle
30 1,125 10:51 24:38 36:56 ⛏ Fast Castle
28 1,044 10:57 14:51 26:08 ⛏ Fast Castle
23 866 8:48 20:43 — ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
22,050 12,865 8,785 1,600 45,300 51,397
18,845 12,065 9,620 3,000 43,530 51,279
14,430 10,455 5,040 850 30,775 33,415
10,900 10,130 1,455 2,565 25,050 28,080
8,825 7,925 5,430 1,300 23,480 26,450
8,525 7,223 3,775 1,940 21,463 22,031
9,895 6,240 4,200 180 20,515 28,107
7,475 8,360 2,585 1,145 19,565 22,851
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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