Four Lakes
508797589Analyzed1v1 RM
·
7d ago on Sep 24, 2026·
41m 35s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Willykills97's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
Playforfun
B
Feudal Age
11:16
vs 10:51
btm 38%
Castle Age
15:50
vs 20:09
top 7%
Imperial Age
37:29
vs 36:23
btm 42%
eAPM
21
vs 32
btm 23%
First military
15:56
vs 12:45
btm 26%
▲
Fast Castle Age at 15:50 — faster than 93% of analysed players on Four Lakes
▼
Low eAPM (21) — busier hands win idle time back
▼
Loom after the Feudal click (9:57) — usually safest before it
▲
Town centers almost never idle — 2s across the first 15:50
Willykills97
B
Feudal Age
10:30
vs 10:51
top 39%
Castle Age
19:17
vs 20:09
top 40%
Imperial Age
40:09
vs 36:23
btm 24%
eAPM
37
vs 32
top 39%
First military
11:59
vs 12:45
top 40%
▼
Slow Imperial Age at 40:09 — slower than 76% of analysed players on Four Lakes
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 3s across the first 19:17