AoeStats
← Orange_Samo

Lombardia

508222092Analyzed
4v4 RM · 12d ago on Sep 21, 2026· 52m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Sicilians · China
1130
+7
🇨🇳 Magyars · China
964
+13
🇨🇳 Persians · China
911
+16
🇨🇳 Khmer · China
896
+16
🇫🇷 Sicilians · France
936
-14
910
-13
🇩🇪 Hindustanis · Germany
898
-13
🇹🇷 Burgundians · Türkiye
886
-12
Player eAPM Actions Feudal Castle Imperial Opening
29 1,532 11:41 20:25 34:48 ⛏ Fast Castle
27 1,422 10:37 16:52 40:21 ⛏ Fast Castle
23 1,186 12:54 20:04 35:30 ⛏ Fast Castle
22 1,183 11:39 16:09 32:31 ⛏ Fast Castle
16 851 13:26 17:37 40:40 ⛏ Fast Castle
16 863 13:47 19:04 32:01 ⛏ Fast Castle
14 721 14:09 23:11 33:10 ⛏ Fast Castle
4 202 11:17 — —

Resources

Player Food Wood Gold Stone Spent Collected
32,835 29,244 14,260 5,545 81,884 90,091
22,450 24,160 25,190 6,110 77,910 111,778
34,935 15,080 26,625 1,190 77,830 85,304
25,650 17,876 7,635 7,220 58,381 78,093
21,485 19,900 11,655 1,700 54,740 65,002
16,100 21,765 6,950 200 45,015 103,457
15,920 6,520 7,555 3,070 33,065 34,830
2,125 1,525 0 175 3,825 4,539
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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