AoeStats
← Orange_Samo

Oasis

508209117Analyzed
4v4 RM · 11d ago on Sep 21, 2026· 68m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Khmer · China
1015
+11
🇨🇳 Wu · China
981
+12
🇨🇳 Saracens · China
934
+14
🇹🇼 Italians · Taiwan
920
+16
🇭🇰 Tatars · Hong Kong SAR China
913
-14
🇩🇪 Hindustanis · Germany
912
-14
🇬🇧 Lithuanians · United Kingdom
906
-13
🇨🇭 Persians · Switzerland
862
-12
Player eAPM Actions Feudal Castle Imperial Opening
38 2,628 11:42 26:41 43:32 ⚔ Archer Rush
32 2,163 12:40 21:44 — ⚔ Archer Rush
31 2,122 9:38 17:11 30:35 ⛏ Fast Castle
30 2,062 10:49 16:27 32:54 ⛏ Fast Castle
29 1,984 11:42 25:51 34:40 ⚔ M@A Rush
28 1,912 13:11 32:21 — ⚔ M@A Rush
21 1,470 12:06 15:53 40:56 ⛏ Fast Castle
12 851 12:50 24:08 37:36 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
51,320 28,656 24,235 3,450 107,661 117,554
21,335 27,252 21,835 2,870 73,292 85,854
29,960 23,200 15,475 4,200 72,835 77,501
22,370 31,280 13,895 3,180 70,725 98,921
21,925 20,610 17,730 1,920 62,185 63,771
22,540 14,215 17,895 4,475 59,125 71,124
15,070 10,336 7,210 3,145 35,761 38,681
15,675 11,450 3,490 930 31,545 31,560
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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