AoeStats
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Fortress

510162516Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 56m 28s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇱 Huns · Poland
964
+14
🇹🇼 Japanese · Taiwan
930
+15
🇫🇷 Celts · France
912
+16
🇭🇷 Franks · Croatia
887
+17
🇬🇧 Saracens · United Kingdom
1011
-19
🇦🇷 Huns · Argentina
949
-17
🇦🇷 Franks · Argentina
845
-13
🇨🇿 Byzantines · Czechia
841
-13
Player eAPM Actions Feudal Castle Imperial Opening
32 1,810 8:42 12:51 26:40 ⛏ Fast Castle
30 1,673 9:25 13:46 30:03 ⛏ Fast Castle
23 1,307 7:38 14:57 29:19 ⛏ Fast Castle
20 1,137 8:15 16:02 29:59 ⛏ Fast Castle
18 1,010 9:51 15:39 30:13 ⛏ Fast Castle
17 942 9:01 14:55 28:30 ⚔ M@A FC into Archers
16 893 10:04 20:17 35:55 ⛏ Fast Castle
13 716 7:37 13:48 28:59 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,380 16,330 25,690 470 74,870 79,315
33,405 21,545 13,430 1,600 69,980 83,853
23,555 27,115 8,845 4,750 64,265 70,240
24,560 19,710 16,445 2,735 63,450 80,842
23,515 20,325 15,075 2,025 60,940 71,125
26,855 13,480 12,410 1,600 54,345 62,609
26,600 10,340 14,845 1,440 53,225 59,422
13,380 11,275 8,730 2,025 35,410 42,626
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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