AoeStats
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Arena

510154605Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 45m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Huns · Argentina
939
+10
🇦🇷 Franks · Argentina
831
+14
🇨🇿 Byzantines · Czechia
827
+14
🇺🇸 Teutons · United States
698
+21
🇺🇸 Turks · United States
823
-16
🇵🇪 Bohemians · Peru
818
-16
🇹🇼 Huns · Taiwan
772
-14
🇨🇳 Chinese · China
753
-13
Player eAPM Actions Feudal Castle Imperial Opening
28 1,275 11:20 16:43 29:35 ⛏ Fast Castle
25 1,135 12:05 20:33 32:33 ⛏ Fast Castle
21 974 11:57 20:10 33:23 ⚔ M@A into Archers
18 836 12:01 17:00 34:15 ⛏ Fast Castle
17 789 12:03 20:45 — ⛏ Fast Castle
15 701 11:07 21:40 44:29 ⚔ FC into Archers
14 654 13:08 20:03 31:29 ⛏ Fast Castle
13 608 14:41 26:26 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,420 15,990 12,085 8,005 58,500 61,853
21,960 7,940 13,245 1,100 44,245 54,494
15,020 12,380 9,065 4,200 40,665 46,277
14,310 13,930 5,595 1,615 35,450 43,630
13,320 11,098 10,510 405 35,333 39,613
13,970 8,925 7,765 1,770 32,430 39,994
11,295 7,860 580 2,800 22,535 25,911
7,055 7,475 1,985 750 17,265 20,583
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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