Arabia
509742832Analyzed1v1 RM
·
4d ago on Sep 27, 2026·
28m 5s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
OldStyle's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
7928adam
C
Feudal Age
10:01
vs 9:49
btm 44%
Castle Age
28:03
vs 21:49
btm 4%
Imperial Age
—
vs 38:58
btm 0%
eAPM
54
vs 38
top 22%
First military
10:07
vs 10:33
top 41%
▼
Slow Castle Age at 28:03 — slower than 96% of analysed players on Arabia
▲
High eAPM (54) — top quarter of analysed players
▲
Town centers almost never idle — 0s across the first 28:02
OldStyle
B
Feudal Age
9:32
vs 9:49
top 39%
Castle Age
23:57
vs 21:49
btm 22%
Imperial Age
—
vs 38:58
btm 0%
eAPM
41
vs 38
top 45%
First military
8:50
vs 10:33
top 18%
▼
Slow Castle Age at 23:57 — slower than 78% of analysed players on Arabia
▲
Early military at 8:50 (Militia) — earlier than 82% of analysed players on Arabia
▼
Town centers idle 4:57 of the first 23:57 — keep villagers queued